73 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2008-2011 Juli Mallett. All rights reserved.
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|  *
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|  * Redistribution and use in source and binary forms, with or without
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|  * modification, are permitted provided that the following conditions
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|  * are met:
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|  * 1. Redistributions of source code must retain the above copyright
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|  *    notice, this list of conditions and the following disclaimer.
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|  * 2. Redistributions in binary form must reproduce the above copyright
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|  *    notice, this list of conditions and the following disclaimer in the
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|  *    documentation and/or other materials provided with the distribution.
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|  *
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|  * THIS SOFTWARE IS PROVIDED BY AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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|  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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|  * ARE DISCLAIMED.  IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE
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|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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|  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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|  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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|  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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|  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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|  * SUCH DAMAGE.
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|  */
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| 
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| #ifndef	IO_NET_TCP_SERVER_H
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| #define	IO_NET_TCP_SERVER_H
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| 
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| #include <io/socket/socket.h>
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| 
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| ////////////////////////////////////////////////////////////////////////////////
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| //                                                                            //
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| // File:           tcp_server.h                                               //
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| // Description:    base class for a connection oriented network server        //
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| // Project:        WANProxy XTech                                             //
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| // Adapted by:     Andreu Vidal Bramfeld-Software                             //
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| // Last modified:  2015-04-01                                                 //
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| //                                                                            //
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| ////////////////////////////////////////////////////////////////////////////////
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| 
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| class TCPServer 
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| {
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| 	LogHandle log_;
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| 	Socket* socket_;
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| 
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| public:
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| 	TCPServer () : log_("/tcp/server"), socket_(0)
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| 	{ }
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| 
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| 	~TCPServer ()
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| 	{
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| 		delete socket_;
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| 	}
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| 
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| 	bool listen (SocketAddressFamily family, const std::string& name);
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| 	
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| 	Action* accept (SocketEventCallback* cb)
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| 	{
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| 		return (socket_ ? socket_->accept (cb) : 0);
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| 	}
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| 
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| 	Action* close (EventCallback* cb = 0)
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| 	{
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| 		return (socket_ ? socket_->close (cb) : 0);
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| 	}
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| 
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| 	std::string getsockname () const
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| 	{
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| 		return (socket_ ? socket_->getsockname () : std::string ());
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| 	}
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| };
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| 
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| #endif /* !IO_NET_TCP_SERVER_H */
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