wanproxy/io/socket/unix_server.h
2015-08-31 14:01:44 +02:00

68 lines
2.5 KiB
C++

/*
* Copyright (c) 2009-2011 Juli Mallett. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef IO_SOCKET_UNIX_SERVER_H
#define IO_SOCKET_UNIX_SERVER_H
#include <io/socket/socket.h>
////////////////////////////////////////////////////////////////////////////////
// //
// File: unix_server.h //
// Description: base class for a UNIX domain server //
// Project: WANProxy XTech //
// Adapted by: Andreu Vidal Bramfeld-Software //
// Last modified: 2015-04-01 //
// //
////////////////////////////////////////////////////////////////////////////////
class UnixServer
{
LogHandle log_;
Socket* socket_;
public:
UnixServer () : log_("/unix/server"), socket_(0)
{ }
~UnixServer()
{
delete socket_;
}
bool listen (const std::string& name);
Action* accept (SocketEventCallback* cb)
{
return (socket_ ? socket_->accept (cb) : 0);
}
Action* close (EventCallback* cb)
{
return (socket_ ? socket_->close (cb) : 0);
}
};
#endif /* !IO_SOCKET_UNIX_SERVER_H */