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fix: executable slice
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parent
5607f6d524
commit
d9adc49e9f
1 changed files with 8 additions and 10 deletions
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@ -59,7 +59,7 @@ const findGamePathByProcess = (
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);
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);
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for (const executable of executables) {
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for (const executable of executables) {
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const exe = getExecutable(executable.name);
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const exe = executable.name.slice(executable.name.lastIndexOf("/"));
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if (!exe) continue;
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if (!exe) continue;
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@ -98,12 +98,6 @@ const getSystemProcessMap = async () => {
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return map;
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return map;
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};
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};
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const getExecutable = (path: string) => {
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return path.slice(
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path.lastIndexOf(process.platform === "win32" ? "\\" : "/") + 1
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);
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};
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export const watchProcesses = async () => {
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export const watchProcesses = async () => {
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const gameIds = await gamesIdWithoutPath();
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const gameIds = await gamesIdWithoutPath();
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@ -123,11 +117,15 @@ export const watchProcesses = async () => {
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if (!games.length) return;
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if (!games.length) return;
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for (const game of games) {
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for (const game of games) {
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if (!game.executablePath) continue;
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const executablePath = game.executablePath;
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const executable = getExecutable(game.executablePath);
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if (!executablePath) continue;
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const gameProcess = processMap.get(executable)?.has(game.executablePath);
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const executable = executablePath.slice(
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executablePath.lastIndexOf(process.platform === "win32" ? "\\" : "/") + 1
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);
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const gameProcess = processMap.get(executable)?.has(executablePath);
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if (gameProcess) {
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if (gameProcess) {
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if (gamesPlaytime.has(game.id)) {
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if (gamesPlaytime.has(game.id)) {
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