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4 changed files with 255 additions and 38 deletions
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@ -31,6 +31,110 @@
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#include <srs_service_st.hpp>
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#include <srs_protocol_io.hpp>
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/**
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* Each ST-coroutine must implements this interface,
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* to do the cycle job and handle some events.
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*
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* Thread do a job then terminated normally, it's a SrsOneCycleThread:
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* class SrsOneCycleThread : public ISrsCoroutineHandler {
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* public: SrsCoroutine trd;
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* public: virtual int cycle() {
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* // Do something, then return this cycle and thread terminated normally.
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* }
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* };
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*
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* Thread has its inside loop, such as the RTMP receive thread:
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* class SrsReceiveThread : public ISrsCoroutineHandler {
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* public: SrsCoroutine trd;
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* public: virtual int cycle() {
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* while (!trd.pull()) { // Check whether thread interrupted.
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* // Do something, such as st_read() packets, it'll be wakeup
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* // when user stop or interrupt the thread.
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* }
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* }
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* };
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*/
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class ISrsCoroutineHandler
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{
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public:
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ISrsCoroutineHandler();
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virtual ~ISrsCoroutineHandler();
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public:
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/**
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* Do the work. The ST-coroutine will terminated normally if it returned.
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* @remark If the cycle has its own loop, it must check the thread pull.
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*/
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virtual int cycle() = 0;
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};
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/**
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* A ST-coroutine is a lightweight thread, just like the goroutine.
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* But the goroutine maybe run on different thread, while ST-coroutine only
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* run in single thread, because it use setjmp and longjmp, so it may cause
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* problem in multiple threads. For SRS, we only use single thread module,
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* like NGINX to get very high performance, with asynchronous and non-blocking
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* sockets.
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* @reamrk For multiple processes, please use go-oryx to fork many SRS processes.
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* Please read https://github.com/ossrs/go-oryx
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* @remark For debugging of ST-coroutine, read _st_iterate_threads_flag of ST/README
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* https://github.com/ossrs/state-threads/blob/st-1.9/README#L115
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* @remark We always create joinable thread, so we must join it or memory leak,
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* Please read https://github.com/ossrs/srs/issues/78
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*/
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class SrsCoroutine
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{
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private:
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std::string name;
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ISrsCoroutineHandler* handler;
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private:
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st_thread_t trd;
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int context;
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int err;
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private:
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bool started;
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bool interrupted;
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bool disposed;
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public:
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// Create a thread with name n and handler h.
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// @remark User can specify a cid for thread to use, or we will allocate a new one.
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SrsCoroutine(const std::string& n, ISrsCoroutineHandler* h, int cid = 0);
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virtual ~SrsCoroutine();
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public:
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/**
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* Start the thread.
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* @remark Should never start it when stopped or terminated.
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*/
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virtual int start();
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/**
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* Interrupt the thread then wait to terminated.
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* @remark If user want to notify thread to quit async, for example if there are
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* many threads to stop like the encoder, use the interrupt to notify all threads
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* to terminate then use stop to wait for each to terminate.
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*/
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virtual void stop();
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/**
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* Interrupt the thread and notify it to terminate, it will be wakeup if it's blocked
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* in some IO operations, such as st_read or st_write, then it will found should quit,
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* finally the thread should terminated normally, user can use the stop to join it.
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*/
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virtual void interrupt();
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/**
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* Check whether thread is terminated normally or error(stopped or termianted with error),
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* and the thread should be running if it return ERROR_SUCCESS.
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* @remark Return specified error when thread terminated normally with error.
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* @remark Return ERROR_THREAD_TERMINATED when thread terminated normally without error.
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* @remark Return ERROR_THREAD_INTERRUPED when thread is interrupted.
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*/
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virtual int pull();
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/**
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* Get the context id of thread.
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*/
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virtual int cid();
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private:
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virtual int cycle();
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static void* pfn(void* arg);
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};
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// the internal classes, user should never use it.
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// user should use the public classes at the bellow:
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// @see SrsEndlessThread, SrsOneCycleThread, SrsReusableThread
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