Lots of changes, actually. Most noticeable are:
- traditional //comments
- #include -> import
- a rule "import what you use"
- ~ found -> !found (for -1/0)
- null() -> null
- is_null?(v) -> v == null
- throw is a keyword
- catch with swapped arguments
- throw_if, throw_unless -> assert
- do until -> do while
- elseif -> else if
- drop ifnot, elseifnot
- drop rarely used operators
A testing framework also appears here. All tests existed earlier,
but due to significant syntax changes, their history is useless.
Since I've implemented AST, now I can drop forward declarations.
Instead, I traverse AST of all files and register global symbols
(functions, constants, global vars) as a separate step, in advance.
That's why, while converting AST to Expr/Op, all available symbols are
already registered.
This greatly simplifies "intermediate state" of yet unknown functions
and checking them afterward.
Redeclaration of local variables (inside the same scope)
is now also prohibited.
Now, the whole .tolk file can be loaded as AST tree and
then converted to Expr/Op.
This gives a great ability to implement AST transformations.
In the future, more and more code analysis will be moved out of legacy to AST-level.
Several related changes:
- stdlib.tolk is embedded into a distribution (deb package or tolk-js),
the user won't have to download it and store as a project file;
it's an important step to maintain correct language versioning
- stdlib.tolk is auto-included, that's why all its functions are
available out of the box
- strict includes: you can't use symbol `f` from another file
unless you've #include'd this file
- drop all C++ global variables holding compilation state,
merge them into a single struct CompilerState located at
compiler-state.h; for instance, stdlib filename is also there
A new lexer is noticeably faster and memory efficient
(although splitting a file to tokens is negligible in a whole pipeline).
But the purpose of rewriting lexer was not just to speed up,
but to allow writing code without spaces:
`2+2` is now 4, not a valid identifier as earlier.
The variety of symbols allowed in identifier has greatly reduced
and is now similar to other languages.
SrcLocation became 8 bytes on stack everywhere.
Command-line flags were also reworked:
- the input for Tolk compiler is only a single file now, it's parsed, and parsing continues while new #include are resolved
- flags like -A -P and so on are no more needed, actually
As it turned out, PSTRING() created a buffer of 128K.
If asm_code exceeded this buffer, it was truncated.
I've just dropped PSTRING() from there in favor of std::string.
All changes from PR "FunC v0.5.0":
https://github.com/ton-blockchain/ton/pull/1026
Instead of developing FunC, we decided to fork it.
BTW, the first Tolk release will be v0.6,
a metaphor of FunC v0.5 that missed a chance to occur.
The Tolk Language will be positioned as "next-generation FunC".
It's literally a fork of a FunC compiler,
introducing familiar syntax similar to TypeScript,
but leaving all low-level optimizations untouched.
Note, that FunC sources are partially stored
in the parser/ folder (shared with TL/B).
In Tolk, nothing is shared.
Everything from parser/ is copied into tolk/ folder.
* add ton build on mac-15 gh action
* rename action titles
* fix https://github.com/ton-blockchain/ton/issues/1246
* improve artifacts' stripping
* improve artifacts' stripping
* use strip -xSX on mac on github runner
* use strip -xSX on mac on github runner + sudo
* Parallel write in celldb
* Add TD_PERF_COUNTER to gc_cell and store_cell
* More error handling
* Tests for prepare_commit_async
* Install g++11 for ubuntu 20.04
---------
Co-authored-by: SpyCheese <mikle98@yandex.ru>
* Persistent state download improvements
1) Don't start over on restart
2) Download shards one at a time to reduce RAM usage
3) More logs
* Remove old peers from adnl stats
* Remove unneeded "wait_neighbours_not_empty"
* Fix "round_started_at" for the first round
* Fix use after move in overlay.cpp
* Move "last gc masterchain state" stat to CellDbIn::prepare_stats
* Fix disabling state serializer
* getactorstats query for validator-engine-console
* celldb in-memory mode (--celldb-in-memory option)
* rldp2: bugfix - do not estimate speed while nothing is sent
* add simple ed25519 benchmark
* fix compilation errors of different platforms and move to c++20
* fix some warnings
* turn on TON_USE_ABSEIL for glibc 2.27 nix build
---------
Co-authored-by: birydrad <>